Virtual Reality (VR) has been touted as the next big thing for media. Augmented Reality (AR) is more prevalent and can reach more users. As headsets and equipment are getting cheaper — 360-degree cameras are less than the price of an iPhone — and tech companies are investing more in extended reality (XR), what are the opportunities for journalism and for media companies?
In this free six-part Webinar series from INMA and the Meta Journalism Project, we speak with experts in immersive media to help us truly understand what it is, how we get started, how to report on it, and where the business opportunities lie.
This series is designed for newsrooms interested in using and covering immersive experiences. This series is designed for news professionals and journalists interested in using and covering immersive experiences.
What is the difference between AR, VR, and XR?
What does XR bring that other mediums don’t?
How can we get started on a small budget?
How do we talk about VR, AR, and XR with our audience?
What are the best practices for storytelling in XR?
Where are the business opportunities for XR?
What exactly is the metaverse?
Click here for more information on this module
Click here for more information on this module
Click here for more information on this module
Click here for more information on this module
Click here for more information on this module
Click here for more information on this module
What is included in registration?
Your free registration includes the live presentation, the video recordings of the presentations, and the speakers’ presentations if they are willing to share.
What is the format?
Each module will be approximately one hour in duration. Each module will be held from 16:00 to 17:00 Berlin time (15:00-16:00 GMT). Conducted in the Zoom ecosystem, you will have an opportunity to ask questions of all presenters.
What is the cost?
This programme is free, supported by the Meta Journalism Project.
Who should attend?
Newsroom professionals who want to know more about XR and how to optimise it in their storytelling.